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There are many variations on this theme: high-school romances are the most common, but a dating sim may also take place in a fantasy setting and involve such challenges as defending one's girl from monsters.

One game series that often includes dating, with the goal of marriage, is the farming sim series Harvest Moon.

The game lasts for a fixed period of game time, such as one month or three years.

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Because there is almost no market for true Dating Sim games outside of Japan, it's a frequent misunderstanding among western gamers that "Dating Sim" is the general term for all ren'ai (romantic love) games.

In fact, many romance games are Visual Novels, which is a much different game style.

Some Japanese dating sims may allow the player to have romantic or sexual relationships with characters in their teens.

The degree of sexual content varies, but may often include intercourse.

(See for example, the difference between the series, which is very close to a Visual Novel style of gameplay, and the DOA Xtreme series, which is the closest thing to a true Dating Sim with mass-market appeal in the US.) If the game plays out like a Choose Your Own Adventure, that's a Visual Novel.

If it feels like you're playing an RPG, trying to keep track of everyone's feelings about you and giving out presents, that's a Dating Sim.

The term "dating sim" is also often used incorrectly in English as a generic term for romance-driven games (ren'ai games), a subject matter which is stereotypically associated with the visual novel genre.

This can lead to confusion, as visual novels are considered a subgenre of adventure games and are not technically included in the dating sim genre.

They are also sometimes put under the category of neoromance.

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